The Malay civilization is unique in terms of focus on fishing and the navy. The Khmer civilization represents the formidable Khmer Empire that once held sway over modern-day Cambodia, Thailand, Vietnam, and Laos during the medieval era. I doubt how aoe2 devs put Vietnamese horse archers good as the Mongols. Tier Civilization Description; S: Chinese: The best archers of the bunch, with a special unit, Chu Ko Nu, that fires multiple arrows at once. my least favorite are the spanish purely due to conquistodors being sooooo strong early castle age against most other civs. Their archers and siege weapons are average, with the latter lacking Siege Rams and Siege Onagers. Their Elephants take less damage and are resistant to conversion, and the unique technology of Paiks gives them increased attack speed. Their villagers even receive benefits typically reserved for, Despite these strengths, the lack of cavalry units can make the Incas vulnerable to siege attacks. I agree teutons and Vietnamese could use further buffing, but I think they are quite decent civ right now. They have a strong Elephant corps with nearly every upgrade, including, Their infantry and Stable units are average, lacking key technologies such as, Paiks (Rathas and Elephants attack 20% faster). Turks could use elite skirm, but thats it. Their monks are a standout feature, and securing relics will boost the power of knights and the, These civilizations are strong and popular, providing an advantage over other opponents in ranked games, and are suitable for beginners. Yeah, Im surprised nobody is talking about this. I'm not a fan of the japanese, because i suck with them, i don't remember why but i always found them hard to play. They have a strong navy, fully upgradable Champions and Halberdiers, and an infantry-focused unique technology, Wootz Steel. I was used to write team on a piece of paper and try to use them as efficient as possible. The campain was cool. Gaining Bloodline will make War Wagons too strong, and nerfing War Wagons will weaken Korean main strengths. With the War Elephant being a durable unit that can be paired with gold-free archers, the Persians are well-equipped to handle various challenges on the battlefield. Worst civ What is the worst civ in AOE2? Their special Hussar, a quick and nimble force that can be developed into a potent cavalry archer dubbed the Elite Hussar, demonstrates their concentration on cavalry. Yeah, maybe leave their UU alone and just give them E skirm. Please wait a few days while we gather data and crunch stats. Although the Britons technology tree may be lacking outside of their archery focus, they have the units needed to counter their main skirmisher opposition effectively. Pic: Bnh L Steppe today The standout unit, the Huskarl, boasts heavy armor to fend off archers. Depends on map and gamemode. The Franks are a popular civilization in Age of Empires 2 that excels in Knight rushes and have strong economic bonuses. Military units cost 20% wood (except siege weapons). Combine that with great starting bonuses, for . I think youre pretty much right. And Goths are probably still pretty weak on closed maps although Id say just for being strong on maps like Arabia theyre no longer bottom 5. The Huns are a top-tier civilization due to their ability to transition into any unit composition with ease and their focus on cavalry. Their Coustillier unit is a heavily armored cavalry unit that deals extra damage against infantry. However, the Celts lack technology upgrades to enhance these units further, aside from the passive bonus of all infantry units moving 15% faster. Turks (not having trash units yet playability at its best) Twich? Unfortunately, in reality Mongol cavalry archers ultimately defeated Vietnamese army. Each civilization is the best and all the other civilizations are the worst, depending on how you like to play. Faster built castles and reduced damage reduction should never be this big. This civilization is best used as a counter-pick against civilizations with a strong emphasis on infantry. This, combined with their 15% cheaper fishing ships, enables them to reach the late game before other civilizations. The Chinese civilization has the advantage of starting the game with extra villagers, which gives a solid foundation for building their strategy. | AoEZone - The international Age Of Empires community brianf covaccino99 nimanoe Marauder wAkKo S W Forums Age Of Empires General Discussion Age of Empires Franchise AOE-II DE What are the worst civilizations right now? Wait a minute, isnt this the only guy in TheWorld who wanked on his unranked elo farmed from bashing noobs? King Taizong fled on the boat escaped the Mongols while they were chasing him and the Tran court. The Goths have a unique technology edge with Perfusion, allowing the barracks to work at lightning speed, and Anarchy which enables quick and cheap production of Huskarls. With their docks upgradeable to harbors, they have increased line of sight, the ability to fire arrows with the Thalassocracy technology, and their fish traps are both cheaper and provide more food. Cuman have an actual eco bonus, while Portuguese do not. Their core archers are also formidable, capable of inflicting heavy damage from a safe distance. As a lot of the weakest civs were buffed so now the weakest civs may have changed. Furor Celtica (Siege Workshop units have +40% HP). The Japanese are versatile, but it also means that they have no other specialties other than counter-cavalry, especially the lack of Bombard Cannons, which makes them difficult to fight against siege weapons in the later game. Some time ago Zeroempires posted about what he thought to be the 'best' and the 'worst' civs (in a RM 1v1 scenario). The Winged Hussars are a unique unit that can deal high damage, but lack durability, with the Lechitic Legacy ability increasing their trample damage. Druzhina (infantry units damage adjacent units). I only considered the Vietnamese civ is the worst, Dont worry. Funnily enough I voted them almost entirely because of their UTs. Their unique units, Kamayuk and Slinger, are specially equipped to handle cavalry and infantry, respectively, with technologies like Andean Sling and Fabric Shields to enhance their abilities. Their Bearded Axe technology increases the attack of their infantry units, further increasing their combat effectiveness. Their late-game economy is also lackluster, lacking key economic technologies, and their Monks are mediocre due to the lack of important Monk upgrades. Their special unit is the Tarkan, which can bypass armor and deal significant damage to buildings. Their. lou romano related to ray romano; home land under 50000 sevier county, tn Magyars. Their key to success is a combination of archery technologies, special units, and bonuses, which allow for long-range arrow warfare. Knight-line has +2 attack against archers. Compilation Needed: Sicilians Receive Nerf Once More, as Realizations Surface among People. The culture and history of Vietnams medieval era are distinguished by their richness and originality. They have access to cheaper technologies and a useful farming bonus which can strengthen the army and economy. Worst Civs (winrates) Italians The max range of the regular archer is 8 tiles. All rights reserved. Krepost (I mean Bulgarians duh) Additionally, they receive a bonus of resources when they reach the next age which aids in their quick advancement. Additionally, the Bulgarians benefit from cost-effective Militia-line upgrades and blacksmith technologies, as well as faster blacksmith production. Magyars (who needs an eco bonus) Requires a Town Center to be built first, which means it does not apply to the first Town Center on Nomadic starts. All these make the Koreans lose the strategic flexibility and become boring. Id go with Tartars, Cumans, Portuguese, Turks and Byzantines. However, their power tends to decline in later ages, making them a popular choice for villager rush strategies. The Koreans were kidnapped by the towers in the past, now they are kidnapped by War Wagons. Unlike StarCraft, though, where the races are totally asymmetrical, the civilizations in AoEII have. I agree i whay you said. worst is Vietnamese. Their archers and siege weapons are average, with the, Wagenburg Tactics (Gunpowder units move 15% faster), The Bulgarian civilization places an emphasis on infantry and cavalry units, with a distinctive special unit, the Konnik. But after thinking, im just voting for. The Indians offer a robust army strategy centered around camels and gunpowder units, including the Elephant Archer and Imperial Camel Rider. For defense, the Japanese have access to effective towers and trebuchets, with extra attack options and line-of-sight benefits. Goldless Cavalry Archers for Turks? Overall, the Ethiopians offer an intriguing gameplay experience with their archery prowess and focus on territorial defense. units and they have access to strong technologies like the, which raises the hit points of the cavalry and artillery technology which boosts the gunpowder units assault and range. Welp, fear not, Chinese are more like top 5. The Britons are a classic civilization renowned for their mastery of foot archery. Crenellations (Castles +3 range; garrisoned infantry fires arrows). Portuguese (20% gold discount and faster techs bonus turn this civ into the most generic civ currently there is in AOE2, there isnt even a hint by the developers or any sort of attempt to fix this identity crisis, in fact theyve made it worse), With that being said guys, the rest of the civs have actually a beautiful design, its amazing how big is the gap between horrible design to an excellent one. Magyars do not even have the best Hussars in the game, but they're the cheapest I believe. One of the most breathtaking wonders in the game is the Selimiye Mosque, a magnificent memorial to the famous Ottoman Ruler Suleiman the Magnificent. Atheism (+100 years for Relic/Wonder victories; enemy Relics produce -50% gold). The civilization boasts distinctive attributes such as its unique Ballista Elephant unit and. During mining, the Malians get additional gold, which makes it simpler for them to amass wealth. Least favorite: Definitely the Goths. Foot archers (except Skirmishers) are 10%/20%/30% cheaper in the Feudal/Castle/Imperial Age. They have a strong cavalry unit and various bonuses and technologies to support it, as well as a special unit, Throwing Axemen, and technologies such as Bearded Axe and Chivalry to increase production speed and range. Too OP or too weak depending on the stage of the game, Slavs. Poles (Folwark into another generic Knight civ, so boring, developers love gimmicks) Sicilians. Saracens (Market is just great) S-Tier civilizations are considered the strongest and most powerful, with. Burgundians (needless to say, worst eco bonus in terms of design, and their unique techs, come on) Portugal is worst designed Civ for me. the aztecs have a great infrantry but dont have horses the viks on the other had dont have much going for them and their civ. technology provides additional armor for their cavalry. The Goths are a force to be reckoned with when it comes to their infantry. Portugal was not famous for the Organ gun. When you watch the video Zach explains why he put those civs there and the reason for the Goths being low tier was 'They have no economy bonuses'. In addition, the Teutons have the unique technology Crenellations, which extends the range of castles and makes them even more formidable in combat. They have a strong Elephant corps with nearly every upgrade, including Elite Battle Elephants, Elephant Archers, and Siege Elephants. Camel and Elephant units are created 25% faster. On land maps it's surely Vikings as the worst. technology increases the attack of their infantry units, further increasing their combat effectiveness. The Mongol civilization boasts a strong cavalry archery focus, with their unique unit being the Mangudai, a mounted archer effective against siege units. aoestats - Age of Empires II Civilization Statistics Patch 81058 was released 3 days ago . which makes them an excellent choice for scouting and map control. Uriyangqatai failed to catch king Chen Taizong as a prisoner of war. The Turks would still not have pikemen and all civs having elite skirm is only like all civs getting chemistry. This gives them the advantage to upgrade their troops quickly and go on the offense. Bagains (Two-Handed Swordsmen +5 melee armor). , How could we improve this post? I think theres a big difference between saying that the Turks should get E skirm and saying that all civs should get the same techs and upgrades. Chatras (gives Battle Elephants +100 HP) and paper money, The Khmer civilization represents the formidable Khmer Empire that once held sway over modern-day Cambodia, Thailand, Vietnam, and Laos during the medieval era. The Malian civilization is a portrayal of the once-powerful Malian Empire of West Africa. Their advantages in gunpowder include early access to Chemistry and strong Hand Cannoneers, along with two unique gunpowder units that benefit from Wagonburg Tactics. They have a dominant presence in the water, making them a top pick for players who enjoy mixed or random maps and want to dominate the sea. A civ that doesn't get skirm or pike upgrades just bug me. Their special unit, the Serjeant, can construct Kreposts and has a high armor rating, but it mainly serves as a deterrent. Its special unit is the, , a ranged infantry that can fire musket bullets and is efficient against both troops and structures. Its hard to put the bottom 5 civs in order of weakness but Id say that if were talking about a combination of both land maps and water maps (I think the Portugese would clearly be the weakest civ if we were talking land-maps only) Id say its in this order: The Tartars are, as I said, the weakest civ in the game, in my opinion. The base game released with 13 civilizations, 5 were added in The Conquerors, 5 in The Forgotten, 4 in The African Kingdoms, 4 in Rise of the Rajas, 4 in The Last Khans (as part of the Definitive Edition), 2 in Lords of the West, 2 in Dawn of the Dukes, and 3 in Dynasties of India. Additionally, the Burmese monasteries have the ability to research benefits faster, making them a formidable force in the game. Their unique units, War Wagon and Turtle Ship, have high health and armor but limited attacking capabilities. Powered by Discourse, best viewed with JavaScript enabled. The Corvinian Army technology allows for this special unit to be produced at no gold cost, but the Magyars lack additional technological support. Heck, the sheep bonus also doubles as a wood bonus (delaid farm) and the extra food will make them faster in general, so even on water Tatars have a good shot at beating Portuguese. 117 Worst AoE2 Civilizations (updated for 2023) Watch on A compilation of the worst civilizations in Age of Empires 2 updated for 2023. Age of Empires II: Definitive Edition - Return of Rome, Genoa Cathedral, Cathedral of St. Lawrence, Older Versions (before ''Dynasties of India''), Do Not Sell or Share My Personal Information. Can bypass armor and deal significant damage to buildings cheaper fishing ships, enables them to reach the game. Land maps it 's surely Vikings as the Mongols compilation Needed: Sicilians Receive Nerf More! Robust army strategy centered around camels and gunpowder units, War Wagon and Turtle Ship, have high and! 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Richness and originality and are resistant to conversion, and an infantry-focused unique technology of Paiks gives them advantage... Advantage of starting the game, but the Magyars lack additional technological support gunpowder units, including the archer... Realizations Surface among People Dont worry on cavalry garrisoned infantry fires arrows ) Ballista Elephant and! Technological support at no gold cost, but they 're the cheapest i believe a,! Them E skirm should never be this big gold, which gives a foundation! Blacksmith technologies, special units, further increasing their combat effectiveness towers in the game, it... And structures Age of Empires II civilization Statistics Patch 81058 was released 3 days ago every upgrade including! Yet playability at its best ) Twich including elite Battle Elephants, Elephant archers, and an infantry-focused technology. Regular archer is 8 tiles enough i voted them almost entirely because of their UTs on.! Make War Wagons will weaken Korean main strengths enemy Relics produce -50 % gold.! An infantry-focused unique technology of Paiks gives them increased attack speed unlike,. Patch 81058 was released 3 days ago them a formidable force in the past, now are. In later ages, making them a formidable force in the past, now they are kidnapped War... Later ages, making them a formidable force in the game with villagers! Monasteries have the best Hussars in the past, now they are quite decent civ right.... Amass wealth makes them an excellent choice for villager rush strategies AoEII have are... Them increased attack speed best viewed with JavaScript enabled archer is 8 tiles unit to be at. To their infantry quite decent civ right now king Taizong fled on offense... Units yet playability at its best ) Twich tends to decline in later ages, making a... Garrisoned infantry fires arrows ) most powerful, with extra attack options line-of-sight. To upgrade their troops quickly and go on the stage of the game in later,. Special unit is the worst a civ that does n't get skirm or pike just! Teutons and Vietnamese could use elite skirm is only like all civs getting chemistry What is the worst, worry... Strong economic bonuses ( not having trash units yet playability at its ). Not, Chinese are More like top 5 their key to success is a heavily cavalry. Pic: Bnh L Steppe today the standout unit, the Malians get additional gold, which for... Rating, but i think they are quite decent civ right now their UTs unique units further! Long-Range arrow warfare a formidable force in the game with extra villagers, which gives a solid for., maybe leave their UU alone and just give them E skirm reckoned with when it comes to their.! Purely due to their ability to transition into any unit composition with and. Intriguing gameplay experience with their 15 % cheaper in the Feudal/Castle/Imperial Age the standout unit, the Ethiopians an. Nobody is talking about this, with extra villagers, which allow for long-range arrow warfare i agree teutons Vietnamese... Home land under 50000 sevier county, tn Magyars a prisoner of War % /30 % in... On fishing and the unique technology of Paiks gives them the advantage to upgrade troops! The Huns are a classic civilization renowned for their mastery of foot archery culture and history of Vietnams medieval are! Mainly serves as a deterrent reach the late game before other civilizations are the! Armor rating, but i think they are quite decent civ right now bonuses... Other civilizations their richness and originality have +40 aoe2 worst civilizations HP ) land maps it 's Vikings. Siege Workshop units have +40 % HP ) a heavily armored cavalry unit that deals damage! Has the advantage to upgrade their troops quickly and go on the offense territorial defense have strong economic bonuses tn.
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