538. The KV-2 suffered from a very high profile, low speed, and was to turret heavy. With moving up and aiming two shots can be placed on the moving Soviet tower tank. The vehicle was 6.8 meters long, and weighed 48,800 kilograms. The Soviet army needed a powerful cannon for a heavy tank, and one of the most promising examples of such a cannon was the 107mm ZiS-6, tests of which were performed on a KV-2 chassis. However 'softer' targets have forced me to shoot my already loaded round (APCBC) then change to HE to finish it. The KV-2 (1940) was a reward vehicle for the 2016 WW2 Chronicles and the 2017 Festive Quest events. I hadnt been flying for 30 seconds and this dude just dives out of space from above our airspawn and deletes me. Currently I have 15 APCBC and 5 HE. Its huge silhouette made it easy pickings for German anti-tank guns. Enjoy the signature pleasure of driving the KV-2: one shot one kill. 876. Top speed for the vehicle on flat ground is only about 30 km/h, and accelerating is very slow to get the tank up to this speed. The turret achieves at 30 up to 90 mm of steel, however, the turret ring remains a weak point on all angles. This made for a tank that was heavily armoured, but not very mobile as it was to be for siege warfare. Keep the turret in a well angled position while scouting for targets with the binoculars or normal eyesight. Powered by Invision Community. Just make sure to hit, or the tank will be alerted and counter-attack. Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support. I knew there was an captured kv2 coming but when.. the next update lawls. KV-2 is like every Soviet tank with a 122mm gun. #7. burg4401 Sep 20, 2019 @ 11:21am. One must be conscious and use the map terrain to their advantage. The KV-2's APHE is now better against pretty much everything, given that even if it fails to penetrate the explosion has as much pen as the HE shell (more than 50mm, it goes through the jagdtiger's roof). Even allowing for the natural adjustment to a new vehicle, I'm struggling to see the KV-2's worth beyond it's obvious derpiness and meme material. Just place the shots so they explode near weak surfaces (e.g. If it lands close to the enemy and hits, chances are it will either destroy it or cripple its mobility, plus the impact of the explosion will alert teammates of the presence of an enemy tank at the area of firing. I'm a very happy pony. You don't even have to switch to HE against light vehicles that would be overpenned anymore, as pretty much all of them will be destroyed by . Ever since Gaijin added overpressure, I see a lot more. The separately-loaded ZiS-6 cannon significantly surpassed the Red Armys previous anti-tank cannons in its characteristics, but for a variety of reasons, it never went into mass production. The increased weight of the tank slowed it down drastically, and the very heavy turret mixed with a low-powered traverse speed meant that the KV-2 can only traverse on level ground, as a slope would cause the turret to start turning with gravity. Both have separate racks. It won't be. Processor: Intel Core i5 or Ryzen 5 3600 and better, Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher, Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported). I dont know if its due to the round I'm using (PB-35) or is it just that Gaijin has a broken Hull Break system? The easiest way of performing these hits is via the turret ring, although a harder task since the implementation of volumetric shells, which will always not be angled at certain parts from the front. KV-2 is not what it used to be. You can kill anything with the HE by shooting the turret or below the tank or the sides of tanks. The original KV-1 is already slow as is, but the KV-2 added a huge and heavy turret that increased the total weight from ~46 tons to ~52 tons. Here it proved semi effective, but early on problems had arisen. hope you guys enjoyed the video, please don't forget to like and comment.Pwease Subscribe: https://www.youtube.com/channel/UCU3e7keE9. Why was this moved to academy? The KV-2 is easily identified by even the least experienced players and as soon as it fires one round, it will be out-manoeuvred on and forced to retreat or be violently removed. This KV-2 behemoth is also referred to by the following nicknames: the barn, King of Derp, the fridge, Tsar Bomba. Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The "PB-35" shell unlock can be ignored as it is only a marginal upgrade compared with the GF-530 stock shell. Middle aged, middle class, wish I was middle weight. See also. Even the other armour-piercing rounds, the G-530 and PB-35 SAPCBC rounds have relatively mediocre penetration for the battle rating. Lately, I decided to quickly research it and see what I'd been missing out on. One of the most infamous tanks in the Soviet tree, the KV-2 introduces the concept of heavy-calibre armaments that will trend on other Soviet heavy tanks. Another type of vehicles to worry about are the very small tanks like the M22 and the ASU-57 as these can get right under the tank's gun depression and fire away at weak points with little risk of return fire by the KV-2. In Arcade, the target lead indicator make the slow, but long-range penetrating PB-35 APCBC a destructive force to be afraid of since ranging is a lot easier for the low-velocity shells. The KV-2 had a top speed of 25.5 kilometers per . All derp vehicles use HE, unless the anti-concrete is somehow working on tanks. 20112022 Gaijin Games Kft. Despite its superiority on the battlefield, some observed that the KV-1's armament was not enough to destroy some of the Finnish fortifications that they encountered. Captured KV-2s differed from their Soviet counterparts in several useful modifications. If the enemy tank still remains after the OF-530 shell, the next loading G-530 SAPCBC shell can follow through the same ballistic path and destroy the enemy via a penetration. That said, in the relation to the game, many of the KV-2 models weaknesses are irrelevant, while its strengths allow it to strike fear into the hearts of the enemy team. A tip for long-range fighting is to utilize the OF-530 HE shell in the first shot, with spare G-530 SAPCBC rounds for the follow-up. #11 Straven Jun 28, 2020 @ 5:28pm The KV-2 has also been given the title "The King Of Derp" by the fanbase. During the opening stages of Operation Barbarossa, the KV tanks came as a huge surprise from the Germans as they had no prior intel about these tanks, resulting in a lack of capable anti-tank weaponry that could destroy these tanks, aside from 88 mm FlaK guns. [Wikipedia] Kliment Voroshilov tank - KV-2, [Military Factory] KV-2 (Klimenti Voroshilov), [DTIC.ORG] KURSK OPERATION SIMULATION AND VALIDATION EXERCISE - PHASE II (KOSAVE II) (PDF), https://wiki.warthunder.com/index.php?title=KV-2_(1939)&oldid=160382. with a battle rating of 3.7 (AB/RB/SB). Join. At the beginning of World War II, it became clear that 76 mm cannons werent powerful enough for heavy tanks. The KV-2 can be an effective force on the battlefield, and is well-loved by the community, being christened with numerous nicknames, usually in reference to its abnormally large armament calibre, large profile, or its iconic and legendary status in the Soviet tech tree. KV-2 now useless after penetration "formula" nerf. A shot on the top of the engine compartment sometimes sets it on fire. The gun itself is better, but still leaves me wanting. The most important thing in these game modes, due to the lack of target markers, is the vision. The start of the KV heavy tanks began after the heavy tank T-35 flaws came to light. One slightly amusing problem with the KV-2 was that the gun could not fire in every direction due to the fact that the recoil could jam or completely destroy the turret ring. As such, pretty much all tanks at its battle rating should be taken account of. All trademarks, logos and brand names are the property of their respective owners. However, one could can hang back and snipe unsuspecting and immobile targets, while at range most return fire would more then likely bounce off the armour. o7. Both have separate racks. Always stay hidden and go behind friendly tanks, no soloing, capping, playing hero, your traverse, speed and reload are atrocious, enemies can run circles around you if they find you. I don't have experience with the KV-2, but I'd imagine that you'd want to be using pure HE for such light targets. Not with out doing the tasks though. The protection on its gun mantlet was changed the 1940 model has a cast mantlet. Realistic and Simulator modes are taxing for the KV-2 as the removal of the target lead indicator can make long-range fighting with the 152 mm a chore. The Anti Concrete shell performs worse at angles and has the same pen as the APCBC shell. Shooting a KV-2 from the side is much easier, just one massive turret reaching into the sky. Will it ever be restored to its HISTORICAL penetration values? Go for it! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The turret also presents a narrow gun depression and elevation range (-5 and 12 respectively), even though limited depression is something common among soviet tanks and you rarely need more elevation. These were transferred to the 3rd Mech Corps on 9 July, and by 18 July only 1 was left serviceable - 5 were destroyed on 12 July, and 4 are recorded as being in repair from 13 July.[1]. It was based on the chassis of the KV-1 Heavy Tank, with a large M1938 Howitzer (152mm) replacing its main gun. Its armour-piercing 52 kg round with a 436 m/s muzzle velocity penetrated a 72 mm thick armour plate at a distance of 1,500 m at a 60 angle. The normal role of a heavy tank is to bring armour and firepower to support the lighter, faster tanks to hold strategic points they have captured. The large heavy turret, necessary to mount the 152 mm howitzer, results in a slow traverse time. Reload is long, turret is huge, Armour is almost flat (on 1940 version fully flat) and mobility is crap. If shooting APHE shells, two penetrating hits will often take out the gun breech as well, stopping the reload and the ability to return fire entirely. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. The first combat action that the KV-2 saw was in the Winter War against Finland. Go for it! The KV-2 is a modification of the KV-1 that mounted a 152 mm howitzer in order to provide support to infantry against fortified positions. 1 Vehicles. In addition, German technicians installed a good radio on the tank, replaced its spotlight with a blackout headlamp, and welded additional fixtures for cables and tools on the tanks turret. Although this was a great achievement, the KV-2 was not a practical weapon that could not be used very effectively. But do not shoot anywhere! Video Card: Radeon Vega II or higher with Metal support. Use stock Anti Concrete, HE is very situational. Not only does it have better penetration over distance and against harsher angles then the Anti-Concrete, it also carries the best explosive payload even over the HE shell. It used to be half viable in high tier lineups because the HE shell would tear through the drivers roof on a lot of tanks if it hit the turret face. with a battle rating of 3.7 (AB/RB/SB). https://www.facebook.com/TheMightyJingles/Twitter: https://twitter.com/MightyJinglesMerchandise!https://teespring.com/stores/mighty-jingles-salt-mine-euhttps://teespring.com/stores/mighty-jingles-salt-mine-naFor any business, press or industry related enquiries, please contact Jingles.business@gmail.com The combat ineffectiveness and flaws of the KV-2 came to light and was only put on limited production due to them, resulting in only about 334 units being produced from 1939 to 1941. You'll likely want to lay in wait for unsuspecting tanks coming down a corridor when you can or play defensively when you can, taking cover/retreating after every shot. Only one KV-2 is left intact as a survivor of the war, it is housed at the Central Armed Forces Museum in Moscow. The KV-2 with the ZiS-6 cannon will be at rank III, and youll be able to buy the tank as part of a pack in the online store. However, one could hang back and snipe unsuspecting and immobile targets, while at the range most return fire would more than likely bounce off the armour. German mechanics placed the command cupola from the Pz.IV on the roof of the turret it provided the tanks commander with excellent visibility. Created to destroy enemy fortifications, the KV-2 proved to be less effective than expected in going up against the mechanized forces of Germany in tank battles of the early 40s. The KV-2 (1939) is a rank II Soviet heavy tank with a battle rating of 3.7 (AB/RB/SB). If you play KV-2 for memes and not for grind load mostly HE with 3-4 AP shots. Plus it's slower in velocity than the other two rounds so its easier to lob it over hills, though this also means it might be harder to hit moving targets at range. Phynnoderee 1 yr. ago. Art of Winning: KV Tanks (from 04:08) - War Thunder Official Channel. The KV2 is playable if you hang back and support teammates or better yet squad up with someone. KV-1 (Family) For firing on concrete fortifications, it possessed a 40 kg concrete-piercing shell with a 530 m/s muzzle velocity. The KV-2 suffered from a very high profile, low speed, and was too turret heavy. If the target is beyond rangefinding range, a tip is to utilize the OF-530 HE shell in the first shot, with spare G-530 rounds for the follow-up. These two rounds share the same ballistics, so the HE shell can be fired first to gauge the distance. Here we see the familiar outlines from the KV-2 Mod. 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Seems anytime I take that a top speed of 25.5 kilometers per to. Since Gaijin added overpressure, I see a lot more the G-530 and PB-35 SAPCBC rounds have mediocre! Every Soviet tank with a battle rating low speed, and was too turret.. Grind load mostly HE with 3-4 AP shots sets it on fire although this was a great achievement, G-530! Action that the KV-2 was not a practical weapon that could not be used effectively...
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