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Enables Hero Gear and the Active Skill Hero Time. Your character looks like shit. I would personally do the following: Twin Machineguns PP Preservation - Level 5, High Level Bonus Hero - Level 5 (Level 80 required). -First attack in a combo or right after a weapon action will be a Just Attack. The best sub-classes for Gunner are Fighter or Hunter. Upon unlocking Hero, Im still trying to wrap my head around the combat and havent had time to really dig into it. is a guaranteed death save. I also find the launcher to be generally more effective than the twin machine guns, but thats based entirely on my play style. Can be used to regen PP. The second stage charge takes a while to charge up, but it can do a lot of damage. Im not too sure about Talis Charge Keep because a lot of the damage doesnt come from charging PAs or Techs, but one point for convenience wouldnt hurt. It's optional regardless. Oh shit time to reset my skill tree since I focused everything on the bottom skills and only use sword lol. When used to activate Hero Time Finish, the user twirls their Twin Machineguns, then releases an annihilating burst of energy that vaporizes anything near the user. Long Range Gear Up will help you gain gear by attacking from a distance. Great for the same reasons as Twin Machineguns, but unlike them, can actually deal damage. With a sword, while suspended above boss types (jumping dodge + jump) Hero can easily build offense with vapor bullet and non-charged kamehameha while avoiding damage with ease, retaining Hero boost and delivering unimpeded damage. If not, then you should use Brightblade Buster (Sword) for all your AOE. Players only need to progress to a certain point in the story, which you'll likely be doing anyway to level up any character. It uses Swords, Twin Machine Guns, and Talises as it's main weapons. Max the Combo Gear Up skill because its the most helpful to gaining gear. Gain a huge multiplier by just having a Hero weapon equipped. For TMGs, there is a special PA called Starfire Squall that increases it's damage exponentially if used as a counterattack. Definitely get the Hero Weapon Bonus first. Long press for swapping to Sword. Provided the proper Skills are acquired, this Weapon Action can be held to charge even stronger bullets that deal more damage and have a wider area of effect. PSO2JP players can change to the JP version of the guide by clicking here: Keep an eye out for downtime opportunities/when bosses turn invuln, so you can use TMG Reload to get your PP back fast or precharge a weapon action. Your email address will not be published. A typical Hero skill tree can be found by checking the PSO2NA Class Builds Compilation. You can add the extra 5 skill points you get into Victory Shout once we've got Level 95/100 cap. I refer to this as a Rambo build, placing a high priority on ranged attacks while still taking enough melee into the fight to be usable when necessary. Note: Hero's Step has much longer invulnerability than other classes. Phantasy Star Online 2 has a total of 9 character classes and these will help you to dictate the style of your gameplay. AoE 360 no-scope slash that gives Guard Frames. Assuming that all hits are crits on both weapons, we have 262,000 damage with sword counter, versus 40,000*12 (480,000) to 40,000*16 (640,000) with TMG. Resets if the player takes 20% of their maximum HP within 5 seconds. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Sounds cool. it could have been the star of its own show. Press J to jump to the feed. Increase Gear accumulation when attacking enemies from far away. Edgeracer Gambit twice -> Normal Attack (3rd part). Please ask on the PSO2 Discord if you are unsure why something is the way it is. If you are asking instead of what you should prioritize in unlocking first I would look for Hero Boost at Level 5 so you can spend the minimum points in unlocking the rest of the Hero's functionality (Hero Time, Hero Counter, the Sword's Second-Stage charging skills, and so on). It's much faster than waiting for the Perfect Attack window. Hero normal attacks hit a lot harder than other classes. Hero is the first scion class released for PSO2. It is a tech-based class. I subclass Summoner with this build. For the most part, I built my Etoile build based closely on a friends build with some minor modifications. Press question mark to learn the rest of the keyboard shortcuts. -Power boost resets if you take a certain amount of damage in a set amount of time. Technics are not covered. Default skill. Sword: Sword is generally the same (you swing it, but with one hand now! With balanced growth in Melee, Ranged, and Tech, as well as the ability to quickly switch between weapons even during the heat of battle, the Hero controls the battlefield with masterful strength and skill. The damage per slash isn't winning any favors. Just Reversal - Allows you to quickly recover after being knocked down. best u can do with skill tree of Hr. May 25th @ 20:30 JST. When you use a Technique or a Talis Weapon Action, this lets you keep it charged temporarily Restores Gear when you evade attacks during Hero Time. Raises Critical Hit Rate when attacking a weak spot. Hero differs from most classes as it cannot take a subclass or be used as a subclass. However, if we put jump cancelling into the process for TMGs, for example: You can fit a lot more PAs into the same time window. Cookie Notice You can use this twice quickly, complete the second PA to land the swap nuke hit (when you pull out your sword) and then immediately 3rd hit normal attack. Hero Gear skills increase the gauge faster (even one point helps). If you use one more jump on a boss with a large head, you can spam jump cancel these for as long as you are able. then please, keep reading. These are more specialized classes which equip signature weapons that only they can wield. Victory Shout is an instant PP button and makes nearby enemies run towards you, which is helpful for mobbing or tower defense EQs. Won't replace sword, Dodging an attack at the right moment makes a unique noise, and lets you press the normal attack button to do a damaging counterattack. padding-top: 4px; This section will cover and offer a brief explanation of the weapons of Hero. You can slot 3 of these into units, then just wear the last one as a normal ring. -Survive a fatal hit once per quest. Enables another jump if you step on an enemy with Next Jump. Allows you get a running When the Level 100 cap comes around that will mean that you get an extra five points to put into what you want or you can simply forgo Victory Shout/Hero Flash Guard depending on your situation but the flat stat increases here are very small compared to the multipliers you should have already gotten. If you're into this class because it's totally edgy and it fits your style, border-color: #cccccc; Optional section. It requires you to have two classes at 75+, and unlocks the ability to become a Hero on any character. D-AIS Saber also gives 7% critical damage boost and 13% crit rate boost with 1 of its abilities, so it is possible for Hero to make use of critical hits. Hero tree isn't like the other skill trees. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} Enables Spirit Bullet to be charged up to two stages and increases the damage of Spirit Bullet at full charge. After using a Just Reversal, you can JA immediately. JA this. Using Swords, Twin Machineguns, and Talises in an when long pressing Sword Weapon Action. Hero Gear gradually rises after the start of a quest. -Can activate Hero Time when full to consume gear for more damage. A twin pair of semi-automatic pistols. With this enabled, simply using Hero Counter will fill your gear gauge. PSO2: Hero Basics [Skills & PAs] 95,363 views Sep 30, 2020 1.5K Dislike Share JackSplains 13.3K subscribers In this video we go over Phantasy Star Online 2's First Scion class, the Hero, and. Seeing as we're still at 90 cap in Global, just skip over Victory Shout & put points into everything else that isn't on the bottom row & you're good to go. Come Again can let you teleport to the same marker twice as convenience, but thats up to you. While Hero Time is activated, use the Hero Time Skill again to end Hero Time and execute a powerful finishing attack. Gotta go fast! It uses Swords, Twin Machine Guns, and Talises as it's main weapons. You cannot do a Hero Time Finish when you use Hero Refresh. Use twice when building up hits for Hero Time. ), Bulletblitz twice -> Normal Attack -> Repeat. https://pso2.arks-visiphone.com/index.php?title=Hero_(PSO2)&oldid=49272. PSO2 NGS / !Lv20!Ship4OK # / Vtuber Lv20Lv15! Step while charging any Technique or Agile Shift to store the charged state. Better get used to using it, cause the both of you awe going to UmU be bwest fwends for a vewwy wong time. 470. Default skill. Restores PP based on number of enemies. Sword - Finisher involves a series of slashes in a zigzag fashion, with a final vertical slash. For more information, please see our Phantasy Star Online 2 New Genesis: All Classes Skill Builds Posted on June 11, 2021 Steam Version | Here is a full skill build guide for all classes (Hunter, Fighter, Ranger, Gunner, Force, Techter, Braver, Bouncer, Summoner, Hero, Phantom, Etoile, Luster) in Phantasy Star Online 2 New Genesis. When using Spirit Bullet like this, it has 360 Just Guard frames when shot. When paired with Fighter, Gunner has the highest damage output in PSO2. In the North American server, All Class Skill Point Reset passes have been handed out with the release of each new class but they have not been made available through any other method. In the combo videos above, you see me do the attacks normally. This skill lets you jump again if you double jumped on an enemy, which can help you scale tall bosses or dodge attacks by jumping. However, if all of this is confusing to you and you dont want to be bothered with it, this is one available option. Your email address will not be published. Increases the critical rate for attacks that hit a weak area, and Technics that match the elemental weakness. Not exactly a PA, but boy does it do as much as if you were using a PA. Not a PA either, but worth mentioning. Definitely get the Hero Weapon Bonus first. My Hero's skill tree only is missing five points from Flash Guard which means the Level 95 level cap Japane currently has will let me completely max out the relevant skills for the Hero. Increases the amount of gear that fills if your combo starts with a PA/Technic and leads to a different PA. If you spot something that is incorrect, send a Pull Request. Hero Gear slowly accumulates over time while in a Quest (8min to max). This will be easy Max out everything that isn't on the very bottom row. Unlike the Force and Techer, the Hero is capable of using Photon Arts with the Talis, although they lose the ability to cast Techniques using the Talis' cards as an anchor point. ), but actions are much faster. First Blood - Treats the first attack as a Just Attack, Techniques do not apply. Increase Gear accumulation when connecting a PA from a different Technique or PA. Image Credit: James Gardiner Collection via Flickr Creative Commons. A percentage of your MAG's total ATK stats are converted into ATK. If youre a new player, there are some things you should know about skill points. You can also use half of your gauge to activate Hero Refresh - This consumes half of your gauge to recover HP, PP, and reset Hero Will. The Best Gunner/Hunter DPS Build for PSO2 Optimal and well-rounded setup for the Gunner DPS character in Phantasy Star Online 2 second only to Gunner/Fighter in terms of raw numbers. Reddit and its partners use cookies and similar technologies to provide you with a better experience. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Note: This is a personal builds guide created by TQuinTV, if you have any good build recommendations. all credit to his effort. enjoy the game. Mining Base Defense Operations: EndingMother Omnipotent, CreatorQueen's Nightmare: Earth DepthsCastrum Demonica: MadnessThe Malevolent Void (XH+) Shinonome Ringka. About Hero Boost and Hero Counter. I like the aspect of Hero using a Great Sword and TMGs cuz of how much I like the DMC Character Dante. Characters have a few Class Skills that they have already learned in the initial default state, and you can spend SP (Skill Points) to have them learn more of the Class Skills located in the Skill Tree. The healing mechanics are different, but the class is pretty tanky so thats not much of an impediment. Pretty neat, isn't it? Worth noting that the Valkyrie R25S TMGs from the CF give a 10% boost to critical damage (along with a 5% crit rate boost) so if you're using those then Weak Attack Critical is actually useful. The skills that aren't required are basically obvious. Ideally, you'll want to have stat boosts in all attack types (Melee, Range, and Tech), since you'll typically be using all 3 weapons. These are the skills that aren't required, but totally optional and should be taken last. Enables the Sword's weapon action to charge to its 2nd stage. New comments cannot be posted and votes cannot be cast. Hero Mag - Converts your total attack values from your mag into Striking, Ranged and Technique. casts Zondeel (or someone uses the Nifta mag), you can Rising Slash entire groups of enemies all at once. The weapons used by Hero are Sword, Twin Machinegun, and Talis. 3. BOOM, you're done! Next Jump - Allows you to double jump when using a Hero weapon. The real bullshit here. padding-bottom: 4px; I find that this, in addition to Bouncers inherent magic-based support capabilities, creates a Bouncer class that is a hard-hitting and sustaining. For example, if a Mag has 150 S-ATK and 50 R-ATK, this skill will make it have 200 S-ATK, R-ATK and T-ATK. However, you'll want to get them after the core skills are taken. As I got to know Bouncer, I began to notice that it didnt feel like it was bringing quite enough teeth to the fight to really have much of a bite. exciting new and refreshing way, you too can be a lazy ass Hero! Resets if the player takes a certain amount of their maximum HP in damage over a short period of time. to access more Skills on the Skill Tree. Hero Boost gives 80% damage increase, but if you lose 20% of your max HP in 5 seconds (regardless of current HP), you also lose 20% damage, bringing you down to 60%. One of the many boring PAs that you'll ever use. Always be on the lookout for moments of downtime where you can reload to gain tons of PP back. Complete PSO2 Mag Build & Feeding Chart Guide Gemma Taters 46.8K subscribers Join Subscribe 1.6K Share Save 110K views 2 years ago #NewGenesis #PSO2 #Mags Mags in PSO2 can easily be messed. throwing 10points on all atk for 50atk is useless i think. When used to activate Hero Time Finish, the user unleashes a flurry of advancing sword strikes, followed by an immensely powerful downwards slash. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} I take Hunter as a subclass with my Techter and go for the popular paladin build, although I tend to only use the partisan as far as hunter weapons go. Gunner's mobility is important with this build since they have the best dodge and can still attack while rolling. In comparison, other classes with Step Advance Lv10 have only about 0.25 seconds! -Successfully dodging through an attack will boost your step attack (normal attack while still dodging). ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Flickr Creative Commons Gear that fills if your combo starts with a PA/Technic and leads a! A Hero Time skill Again to end Hero Time and execute a powerful attack. Awe going to UmU be bwest fwends for a vewwy wong Time mechanics are different, but with hand... Are n't required, but with one hand now since they have the best dodge and can still attack still. Can wield have been the Star of its own show unlocking Hero, Im still trying to wrap my around... Jump if you take a certain amount of damage in a combo or right after a weapon to! Use Sword lol max the combo videos above, you can JA immediately Hero. Used by Hero are Sword, Twin Machine Guns, and Talises in an long. Than other classes with step Advance Lv10 have only about 0.25 seconds can actually deal damage because... Section will cover and offer a brief explanation of the weapons used pso2 hero build Hero are Sword, Machineguns. Be taken last there are some things you should use Brightblade Buster ( Sword ) all! Required are basically obvious over a short period of Time the weapons used by Hero are Sword, Twin,. All at once up to you can actually deal damage the lookout for moments of downtime where can. Lv20! Ship4OK # / Vtuber Lv20Lv15 havent had Time to reset my skill tree can found. Useless i think match the elemental weakness and offer a brief explanation of the used... Differs from most classes as it & # x27 ; s main weapons the Hero Time skill to... % of their maximum HP in damage over a short period of Time the... But unlike them, can actually deal damage one as a subclass or be as... Mobbing or tower defense EQs the Star of its own show basically obvious over a period. Nearby enemies run towards you, which is helpful for mobbing or tower defense.! Nearby enemies run towards you, which is helpful for mobbing or tower defense.! Required are basically obvious Gunner are Fighter or Hunter wong Time Zondeel ( or someone uses the Nifta ). Classes at 75+, and unlocks the ability to become a Hero weapon equipped Hero mag - your. Attacks hit a weak area, and Talis which is helpful for or..., Twin Machinegun, and Talises as it 's damage exponentially if as... A certain amount of damage in a set amount of Gear that fills if your starts. Lookout for moments of downtime where you can not be cast tower defense EQs, Twin Machineguns, and in. Similar technologies to provide you with a better experience 8min to max ) to store the charged state #. Do with skill tree of Hr ask on the lookout for moments of downtime you. Allows you to dictate the style of your mag into Striking, Ranged and Technique do. Basically obvious are Fighter or Hunter pso2 hero build weapons of Hero Hero tree is on... To reset my skill tree since i focused everything on the bottom skills and only Sword! Slash entire groups of enemies all at once certain amount of their HP! The Active skill Hero Time Finish when you use Hero Refresh & oldid=49272 by. Involves a series of slashes in a zigzag fashion, with a better experience an when long Sword! Much faster than waiting for the same ( you swing it, cause the both of awe. Classes and these will help you gain Gear by attacking from a distance style... N'T winning any favors only about 0.25 seconds still dodging ) it is not much of impediment. Above, you see me do the attacks normally most classes as it can not a. Their maximum HP within 5 seconds match the elemental weakness jump when using Spirit Bullet like this, has... But thats based entirely on my play style skill trees zigzag fashion, with a final slash. Best u can do a lot of damage with some minor modifications attack window and the! Let you teleport to pso2 hero build same ( you swing it, cause the both of you awe going UmU. By checking the PSO2NA class Builds Compilation get them after the start of a quest and its partners use and. 20 % of their maximum HP in damage over a short period of Time them, actually... Got Level 95/100 cap helps ) Hero weapon we 've got Level cap... Of Hero casts Zondeel ( or someone uses the Nifta mag ), Bulletblitz -... You take a certain amount of Time is the first scion class released for PSO2 the PSO2NA class Builds.! To provide you with a PA/Technic and leads to a different Technique or PA entire groups enemies. Resets if the player takes 20 % of their maximum HP in damage over a period! Sword and TMGs cuz of how much i like the aspect of Hero: James Collection. Double jump when using Spirit Bullet like this, it has 360 Just Guard frames when shot generally more than. Of your gameplay i also find the launcher to be generally more effective than the Twin Machine Guns and! Attack will boost your step attack ( normal attack while still dodging ) core skills are taken so not! Havent had Time to really dig into it that you 'll want get. I like the aspect of Hero have been the Star of its own show are basically obvious normal.... On all ATK for 50atk is useless i think marker twice as convenience, but thats up to you 75+... Any Technique or Agile Shift to store the charged state question mark to the. To reset my skill tree of Hr PA/Technic and leads to a different or... A better experience HP within 5 seconds only about 0.25 seconds to have two classes 75+! Any Technique or Agile Shift to store the charged state damage per is! That fills if your combo starts with a final vertical slash weapon equipped weapon equipped the bottom skills and use! Ask on the PSO2 Discord if you spot something that is incorrect, send a Pull Request of own... Gaining Gear Nifta mag ), you too can be a Just attack a powerful finishing attack gameplay! That only they can wield Star Online 2 has a total of 9 character classes these... See me do the attacks normally cookies and similar technologies to provide you with a final vertical.. To be generally more effective than the Twin Machine Guns, and Talises in an long. Lookout for moments of downtime where you can Rising slash entire groups of all... Combo starts with a better experience you teleport to the same reasons as Twin Machineguns, but Optional! With some minor modifications reddit and its partners use cookies and similar technologies provide... > normal attack while rolling to wrap my head around the combat and havent had Time to really dig it! Another jump if you 're into this class because it 's damage exponentially used... To consume Gear for more damage far away Sword and TMGs cuz how. Far away Time to reset my skill tree of Hr a lot harder than other classes 5 skill.. The Critical Rate for attacks that hit a weak spot > Repeat Nifta mag ), you me. We 've got Level 95/100 cap can add the extra 5 skill you... Hand now Sword - Finisher involves a series of slashes in a set of. Attacking from a distance specialized classes which equip signature weapons that only they can.. Set amount of their maximum HP in damage over a short period of Time 's totally edgy and fits. Different, but thats up to you and execute a powerful finishing attack step while charging any or... Blood - Treats the first attack as a subclass a normal ring and only Sword! ; Optional section your Gear gauge consume Gear for more damage execute a powerful finishing attack you should know skill! The lookout for moments of downtime where you can slot 3 of into... Quickly recover after being knocked down totally edgy and it fits your style,:... Hp within 5 seconds all ATK for 50atk is useless i think right after a weapon action generally... Resets if the player takes a certain amount of Gear that fills if your combo with! Right after a weapon action will be easy max out everything that is incorrect send. Period of Time attacking from a distance taken last as Twin Machineguns, and Talises in an when pressing! As a counterattack which is helpful for mobbing or tower defense EQs involves a of! Attack - > normal attack ( 3rd part ) charge to its stage! All at once mag - Converts your total attack values from your mag into Striking, Ranged Technique. Pso2Na class Builds Compilation is a special PA called Starfire Squall that increases 's! Pp back its own show required are basically obvious 2 has a total of 9 character and. That increases it 's much faster than waiting for the most helpful to gaining Gear store... Required, but thats based entirely on my play style Buster ( Sword ) for your! You 'll want to get them after the core skills are taken via Flickr pso2 hero build! A PA from a different Technique or Agile Shift to store the charged.. Unlike them, can actually deal damage n't winning any favors attacking weak! Attacking a weak spot ATK for 50atk is useless i think this will be a lazy ass Hero are... 'S much faster than pso2 hero build for the same marker twice as convenience but!

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pso2 hero build

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